Equipment Call 25/06Equipment Call 25/06
Events
June 25, 2025
Equipment Radio Call 25/06

Contents in this article are taken from a test version and could be subject to change for the final version. When this happens, we will inform you.

Blueprints

Equipment Radio Calls contain a variety of rewards, including Blueprints for a specific type of equipment.

In this article, we will inform you about our 3 Special Equipment Call lasting 4 weeks (see right below) and our Standard Equipment Call lasting 6 months. We also included a tutorial to explain how Equipment Radio Calls work.


Special Calls

Availability

Special Equipment Radio Calls are available for 4 weeks, between June 25 and July 23, 2025, 08:00 UTC. From Camp, go to Radio > Collect Equipment & Resources.


The Ripsaw (Scout)

This brutal melee weapon isn't just sharp—it’s smart. The Ripsaw is designed for agile, aggressive Scouts who thrive on mobility, sustain, and tactical control.

Ripsaw.png

Special Functionality

Range: Attacks at an angle to hit up to 2 enemies.

  • Range: Attacks at an angle to hit up to 2 enemies.
  • Special Effect: Stuns on hit
  • Passive: 55% base chance to inflict Carve (status effect)
    • Carve applies Damage over Time (DoT):
      • Deals 12% of target's max HP at the start of their turn
      • Each stack adds +2% DoT, up to 10 stacks
      • Lasts 5 turns
  • Gains +1 Action Point when:
    • An ally uses a charge attack or the wielder kills an enemy
    • Max 2 extra AP per turn
  • Wielder gains: 
    • Combat Aid - Heals 30% of damage dealt on normal attacks. Cooldown: 2 turns
    • Haste II - Grants a chance to gain an additional Action Point at the start of a turn 
    • Warrior Counter - +50% damage against Warrior-class enemies
  • Charge Attack: Delivers a guaranteed critical hit in a 3-tile arc, ideal for crowd control and burst damage.
  • Light Weapon (Built-in passive): 
    • +2 Movement Speed
    • 100% chance to avoid attacks when passing walkers
    • 60% chance to avoid attacks when passing human enemies
Apocalyptic Trait

Damage

Traits

Silver Destructive, Golden Ensnare,Golden Lethal


Omnivora (Warrior)

Omnivora.png

Special Functionality

When attacking an enemy, if the enemy has 1/2/3/4 negative effects, there is a 5/13/25/45% chance to instantly kill the enemy.

Healthy- or lightly injured human enemies will directly enter the heavily injured state instead, while heavily injured human enemies will be killed instantly as well. If the enemy has a shield, the chance will apply to consuming the shield instead.

Charge attack is a bonus attack where instakill chances are improved to 7/15/30/60%.

Apocalyptic Trait

Damage

Traits

Silver Lucky, Golden Destructive, Golden Interruptor


MNG Mk. II (Shooter)

mngweapon.png

Special Functionality

Attacks enemies in a small circular area around the target. This weapon aims at targets further away. Does not generate threat. When a teammate attacks enemies within the attack range, the wielder has a 70% chance to attack as well, dealing 100% damage to the enemies. Additional attacks deal 250% extra damage when the attack is a body shot, with 35% increased damage when it’s a non-body shot. Overwatch attacks force the enemy to end their turn early.

Charge attack is a bonus attack with guaranteed Critical Hit.

Apocalyptic Trait

Damage

Traits

Silver Charging, Golden Lucky, Golden Crippling


How does it work?

From Camp, go to Radio > Collect Equipment & Resources.

collectoverview-2.jpg

A: Displays the current Radio Call
B: Displays the time period until the Radio Call is over.
C: Displays an image of the Blueprint's equipment
D: Displays the amount of Luck Points you currently have. More below
E: Choose between collecting once or collecting ten times

Collecting-2.gif

You can use our 'Skip' button so you don't have to click individual rewards. In the future, we might include this Skip button in Hero calls too.

Available items

The Radio Call includes all kinds of rewards, as shown in the distribution table below.

distribution-3.jpg

Costs

Collecting 1 time costs 10 Radios, while collecting 10 times costs 90 Radios.

Luck Points

For each time you collect, you gain 1 Luck Point. Luck Points add up to 80, after which you get the Blueprint guaranteed. As shown in the distribution table above, the more Luck Points you gather, the higher the chance you will obtain the Blueprint earlier.


Standard: Atlantic Trident (Warrior)

Trident.png

Availability

Available from October 28, 2024, until October 28, 2025. From Camp, go to Radio > Collect Equipment & Resources.

Special functionality

Reaches 2 spaces away and hits in a cone-shaped area. Overwatch attacks force the enemy to end their turn early. Movement Speed is increased by 2 spaces. When you pass a walker, you have a 100% chance to not be attacked. When attacking 2 or more targets, there's a 75% chance to deal +20% weapon damage (including Apocalyptic Weapon Damage) as extra damage (can be amplified by Lucky).

Charge attack is a bonus attack that inflicts guaranteed Critical Hit.

Apocalyptic Bonus

Damage

Traits

Silver Wide Arc, Golden Destructive, Golden Razor

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